Friday, November 14, 2008

Making Media: Women in Second Life

Abstract: Mainstream media employs images of women in advertising, music videos, TV shows, and movies that depict women one dimensionally. Second Life - a 3d virtual game with more than 9 million participants - is offering a new space, new creativity for women who want to experiement in the art and practice of media making. Above is the speech that accompanied my slide presentation on November 15, 2008. The conference was Virtual Praxis: A Conference on Women's Community in Second Life, sponsored by The Department of Women's Studies, Ohio State University.

Press: http://www.ontheissuesmagazine.com/2009winter/2009winter_4.php

The following blog entries feature (and elaborate upon)research points covered during my presentation. The slides are posted at this additional blog site, so that you can follow along with the recorded speech. http://virtualsoni2.blogspot.com/ The second page of slides is found by clicking on the older posts. Slides are also grouped into sections (note the blog archive). You will need to open two Web windows - one to hear the audio, one to view the slides.

Hope you find all this interesting or helpful. :)

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